top of page

THE NAVE

A hub that bridges the gap between the elderly & the modern world through enrichment and recreation. it features high-tech virtual sports using actual sports equipment and spaces to learn digital art and improve digital literacy. The integration of biophilia and natural wood tones creates a welcoming and uplifting environment for the elderly to learn, play, and socialize in.

FACILITIES

ALTERNATING SEATING AREAS

reception.jpg

RECEPTION

VIRTUAL SPORTS ZONE

patio.jpg

OUTDOOR PATIO

PROJECTION TUNNEL

DIGITAL ART ZONE

CONCEPT

concept-removebg-preview (1)_edited.png

The word nave refers to the big center aisle in churches which is the main path everyone takes before dispersing to the side seats or going to the front altar. The connectivity of spaces in the design heavily relies on the center walkway and it reflects the function and form of a nave.

​

The project's form features staggered and protruding spaces relating to the idea of alternating between the digital and real world. The interplay of space allows for the coexistence of two different dimensions.

technical drawings

image.png

STORYBOARD

INSP3 STORYBOARD (1).jpg

material
board

VIDEO WALKTHROUGH

bottom of page